With the Canadian NHL'ers playing for Olympic Gold for the first time in Canada, I thought to catch the Olympic spirit. Here is a projected Roster of Team Canada for the upcoming 2010 Vancouver Winter Olympics. The projected Roster is my opinion only, so please don't take offence if your favourite NHL'ers aren't included.
General Managers
1. Steve Yzerman
2. Scotty Bowman
3. Brian Trottier
Coaches
1. Jacques Lemaire
2. Pat Quinn
Goaltenders
1. Martin Brodeur
2. Roberto Luongo
3. J.S Giguere
4. Marc-Andre Fleury (first alternate)
Defencemen
1. Chris Pronger
2. Mike Green
3. Brian Campbell
4. Brian Seabrook
5. Dion Phaneuf
6. Scott Niedermayer
7. Jay Bouwmeester
8. Shea Weber
9. P.K Subban (first alternate)
Defence Pairings
1. Pronger and Green
2. Campbell and Seabrook
3. Phaneuf and Niedermayer
4. Bouwmeester and Weber (first alternate pairing)
Centermen
1. Sidney Crosby
2. Joe Thornton
3. Ryan Getzlaf
4. Marc Savard
5. Jonathon Toews (first alternate)
6. John Tavares (second alternate)
Left Wingers
1. Rick Nash
2. Vincent Lecavalier
3. Shane Doan
4. Simon Gagne
5. Eric Staal (first alternate)
6. Patrick Marleau (second alternate)
Right Wingers
1. Jarome Iginla
2. Dany Heatley
3. Zach Parise
4. Daniele Briere
5. Mike Cammalleri (first alternate)
6. Mike Richards (second alternate)
Bench by designation
1. Jonathon Toews (C)
2. John Tavares (C)
3. Eric Staal (LW)
4. Patrick Marleau (LW)
5. Mike Cammalleri (RW)
6. Mike Richards (RW)
Lines
1. Rick Nash Sidney Crosby Jarome Iginla
2. Vincent Lecavalier Joe Thornton Dany Heatley
3. Shane Doan Ryan Getzlaf Zach Parise
4. Simon Gagne Marc Savard Daniel Briere
5. Eric Staal Jonathon Toews Mike Cammalleri (first alternate)
6. Patrick Marleau John Tavares Mike Richards (second alternate)
GO CANADA !!!
Saturday, November 28, 2009
Wednesday, November 18, 2009
Video Games - by Moses
Video Games
Ports (Interface Units) and Recording Studio’s
1. Abbey Road
2. Le Studio (Morin Heights)
3. Trident
4. Maclear
5. Cherry Beach
6. Turtle Beach
7. Metalworks
8. Bearsville
9. Studio 306
10. Casablanca
11. Q107 – Skylab
12. Walt Disney Studio’s
13. Lucas Sound
14. Many unnamed Governments and Broadcasters
15. AES/EBU
16. SPDIF
17. U.S.B
18. Optical – Crystal
19. Fiber-Optics
20. VHF/UHF – Antenna
21. M.I.D.I – Musical Instrument Digital Interface
22. Atari
23. Williams
24. Sega
25. Nintendo
26. Apple
27. Olivetti
28. I.B.M – Internal Business Machines
29. Commodore
30. Colecovision
31. Activision
32. Intellivision
33. Tascam
34. Alesis
35. Sony
36. Maxell
37. TDK
38. Yamaha
39. Akai
40. Kurtzweil
41. Neve
42. Westar
43. Neotek
44. Studer
45. Bryson
46. Carver
47. Bell Meridian
48. Cellular
49. Satellite
50. Sonar - Leagues
Video Games
1. Zapper
2. Galaga
3. Space Invaders
4. Galaxian
5. Missile Command
6. Donkey Kong
7. John Elway Football
8. Tommy Lasorda Baseball
9. Dragon’s Lair – Virtual Reality
10. Frogger
11. Qix
12. Labyrinth *
13. Tempest
14. Defender
15. Centipede
16. Pac Man
17. Teenage Mutant Ninja Turtles
18. Super Mario Brothers
19. Tetras
20. Q-Bert
21. Joust
22. Track and Field
23. Asteroids
24. Star Wars
25. Speed
26. Miss Pac Man
27. Pitfalls
28. The Body Synth–The human is the game or character/Muscles making visuals/music/Cyborg
Dimensia and Polarization
1. Modes – Lydian, Phrygian, Dorian, Locrian – Set Scales
2. Octaves – Thirds, Fifths, Sevenths – Scale to Scale
3. Uni – Two Dimensional
4. Bi – Two Dimensional with Common Frequency
5. Tri – Three Dimensional
6. Quadrophonic – Surround Sound
7. Pentagon – Intelligence Gathering Techniques
8. Hexagon – Star
9. Septagon – Million
10. Octagon – 8th Dimension
11. Tetragon – Dan or Highest level in Martial Arts
12. Decigon - Highest/Billion
13. Uni-directional – Taking in at/from one direction
14. bi-Polar - Taking in from two directions at once
15. Omni-directional – Taking in from all directions at once
16. Cardioid – Heart shaped envelope
17. Hyper-Cardioid – Heart shape with a Penis for greater sensitivity
Video Games – Legend
1. Start of Game – Life
2. Game Over – Death and Desensitization
3. High Sc ore – Material
4. Increased Speed – Levels
5. % of hits – Success Rate
6. Virtual Reality – Identifying with the characters
7. Memory – The players’ imagination and talent
8. Discovering Hidden Screens – Conquest
9. Ability – Confidence
Repercussions
In the 1970’s when Video Games were introduced into our communities, the premise was simple – Kill the Alien, anything that is a threat to us - shoot an alien, shoot an asteroid, shoot a Centipede. These games were in-offensive to most. The person who played these games were expediating their rate to achieve high scores. Today, most Video Games employ hand to hand combat, and other acts of violence. When Video Games first came out there were many arcades in Mega-Cities and the usual form of playing was done standing. Today most people play their Video Games from home-systems – usually played while sitting.
In the Tom Clancy novel ‘Games of State’, the concern that he had was that Video Games would be used as a weapon top disorient people into believing that ‘Blacks’ should be exterminated.
On the internet today, practically any and all Video Games can be uploaded and downloaded onto a persons’ hard-drive. This is different from twenty years ago when a person had to buy the software. Today, hard-drives are ports, communication devices (with internal tracking a.k.a G.P.S). Therefore, any electronic device or cable used in our modern day carries with it a built in limiter in the Hardware (now considered a port). This chip can be activated outside of the home (each hardware component exists within the mainframe – a software design. Modulation (or synthesis) is used as a measure of issuing commands or triggers. In a natural state these commands carry no meaning – in other words, passive resistance is a defence mechanism used to combat impulses.
Closed circuit television was employed as a premise to define each Nuclear Household with respect to our programming. In our modern day – since 1990 - we now see many 24/7 businesses. By this perspective the psychology of our time has changed, in relation to the 70’s and 80’s. When almost 100% of the population worked a conformed 9am-5pm position, people were on the same page. Since virtual reality Video Games were introduced and when the Telecommunications industry became much more de-regulated, peoples’ psychology changed. In this writers’ opinion, we’ve become de-sensitized, and we’re experiencing gross acts of violence in the Western World as a result. Once there is a removal of programs within an operating system, this form of sensory deprivation is essentially psychological warfare. A rational person that consciously experiences this becomes disoriented. This is Tom Clancy’s fear. At the point of being triggered, or, having information withheld, a person will naturally combat. To see things clearly is paramount. Once time and depth perception changes, this is a form of terror. A person will naturally deduce based on whatever stimulae their given (how a person feels) - kismet.
Ports (Interface Units) and Recording Studio’s
1. Abbey Road
2. Le Studio (Morin Heights)
3. Trident
4. Maclear
5. Cherry Beach
6. Turtle Beach
7. Metalworks
8. Bearsville
9. Studio 306
10. Casablanca
11. Q107 – Skylab
12. Walt Disney Studio’s
13. Lucas Sound
14. Many unnamed Governments and Broadcasters
15. AES/EBU
16. SPDIF
17. U.S.B
18. Optical – Crystal
19. Fiber-Optics
20. VHF/UHF – Antenna
21. M.I.D.I – Musical Instrument Digital Interface
22. Atari
23. Williams
24. Sega
25. Nintendo
26. Apple
27. Olivetti
28. I.B.M – Internal Business Machines
29. Commodore
30. Colecovision
31. Activision
32. Intellivision
33. Tascam
34. Alesis
35. Sony
36. Maxell
37. TDK
38. Yamaha
39. Akai
40. Kurtzweil
41. Neve
42. Westar
43. Neotek
44. Studer
45. Bryson
46. Carver
47. Bell Meridian
48. Cellular
49. Satellite
50. Sonar - Leagues
Video Games
1. Zapper
2. Galaga
3. Space Invaders
4. Galaxian
5. Missile Command
6. Donkey Kong
7. John Elway Football
8. Tommy Lasorda Baseball
9. Dragon’s Lair – Virtual Reality
10. Frogger
11. Qix
12. Labyrinth *
13. Tempest
14. Defender
15. Centipede
16. Pac Man
17. Teenage Mutant Ninja Turtles
18. Super Mario Brothers
19. Tetras
20. Q-Bert
21. Joust
22. Track and Field
23. Asteroids
24. Star Wars
25. Speed
26. Miss Pac Man
27. Pitfalls
28. The Body Synth–The human is the game or character/Muscles making visuals/music/Cyborg
Dimensia and Polarization
1. Modes – Lydian, Phrygian, Dorian, Locrian – Set Scales
2. Octaves – Thirds, Fifths, Sevenths – Scale to Scale
3. Uni – Two Dimensional
4. Bi – Two Dimensional with Common Frequency
5. Tri – Three Dimensional
6. Quadrophonic – Surround Sound
7. Pentagon – Intelligence Gathering Techniques
8. Hexagon – Star
9. Septagon – Million
10. Octagon – 8th Dimension
11. Tetragon – Dan or Highest level in Martial Arts
12. Decigon - Highest/Billion
13. Uni-directional – Taking in at/from one direction
14. bi-Polar - Taking in from two directions at once
15. Omni-directional – Taking in from all directions at once
16. Cardioid – Heart shaped envelope
17. Hyper-Cardioid – Heart shape with a Penis for greater sensitivity
Video Games – Legend
1. Start of Game – Life
2. Game Over – Death and Desensitization
3. High Sc ore – Material
4. Increased Speed – Levels
5. % of hits – Success Rate
6. Virtual Reality – Identifying with the characters
7. Memory – The players’ imagination and talent
8. Discovering Hidden Screens – Conquest
9. Ability – Confidence
Repercussions
In the 1970’s when Video Games were introduced into our communities, the premise was simple – Kill the Alien, anything that is a threat to us - shoot an alien, shoot an asteroid, shoot a Centipede. These games were in-offensive to most. The person who played these games were expediating their rate to achieve high scores. Today, most Video Games employ hand to hand combat, and other acts of violence. When Video Games first came out there were many arcades in Mega-Cities and the usual form of playing was done standing. Today most people play their Video Games from home-systems – usually played while sitting.
In the Tom Clancy novel ‘Games of State’, the concern that he had was that Video Games would be used as a weapon top disorient people into believing that ‘Blacks’ should be exterminated.
On the internet today, practically any and all Video Games can be uploaded and downloaded onto a persons’ hard-drive. This is different from twenty years ago when a person had to buy the software. Today, hard-drives are ports, communication devices (with internal tracking a.k.a G.P.S). Therefore, any electronic device or cable used in our modern day carries with it a built in limiter in the Hardware (now considered a port). This chip can be activated outside of the home (each hardware component exists within the mainframe – a software design. Modulation (or synthesis) is used as a measure of issuing commands or triggers. In a natural state these commands carry no meaning – in other words, passive resistance is a defence mechanism used to combat impulses.
Closed circuit television was employed as a premise to define each Nuclear Household with respect to our programming. In our modern day – since 1990 - we now see many 24/7 businesses. By this perspective the psychology of our time has changed, in relation to the 70’s and 80’s. When almost 100% of the population worked a conformed 9am-5pm position, people were on the same page. Since virtual reality Video Games were introduced and when the Telecommunications industry became much more de-regulated, peoples’ psychology changed. In this writers’ opinion, we’ve become de-sensitized, and we’re experiencing gross acts of violence in the Western World as a result. Once there is a removal of programs within an operating system, this form of sensory deprivation is essentially psychological warfare. A rational person that consciously experiences this becomes disoriented. This is Tom Clancy’s fear. At the point of being triggered, or, having information withheld, a person will naturally combat. To see things clearly is paramount. Once time and depth perception changes, this is a form of terror. A person will naturally deduce based on whatever stimulae their given (how a person feels) - kismet.
Community Centre Food Banks - by Moses
In the City of Toronto, the local Churches are being provided food by the private sector (second harvest, our daily bread, supermarkets, and large and small scale food food companies.
By observation, there are 'emergency services' allotted to people that are clientele of food banks, either because of income allowance or zoning issues. By nature a person in need of 'emergency' food is provided such. This is a mandate of the Church overseen by the City, in the name of donations.
On Thursday, October 15th I walked into a Community Centre food bank that was two blocks outside of their service zone. My friend and I were without food in the home. We waited roughly two hours for our numbers to be called, and once they did I was asked a series of questions. My identification was valid, and I told the people there that this food was for 'emergency' purposes. I told them that I'd been to their food bank once in the past and that although my home was two blocks outside of their zone, the food was for an emergency' purpose as there were no food banks in our zone open on this day. My friend and I were shunned, and when we asked to speak to a supervisor we were asked to wait as he was doing paperwork. After 25 minutes we asked to speak to him again, and we were told that he was now at lunch. I was vocal at this point, and was told by the staff that I could call the helpline, but there was nothing they could do. I demanded to speak to the supervisor.
The supervisor came out finally, and tried explaining that our home was outside of their zone. I told him that this was the only food bank near us that was open at this time. He told us he'd speak to us ion an office for privacy. In opening he said he'd make an exception and service us, as we'd been waiting for roughly two hours. I asked him why 'emergency' services weren't being honoured. He explained that we'd been at their food bank three times in total (between the two of us), and that it was an exception to the rule to process our request
The root issue here is very simple; Should a man with nothing to eat in his home (based on circumstance) walk into a food bank and request 'emergency' food, they are entitled to it. The staff has to be aware, by delegate, that this is an entitlement and not an exception.
Case in point - A man has no money, no food, and hasn't eaten in a day. He waits for his number to be called, and after two hours is told to call a helpline because the mans' home is two blocks outside of the zone of the centre. He gets home and the office number is closed. He goes to bed. He wakes up at 1:00am and suffers hunger pains. He goes to a 7/11 and tries to steal a sandwich (by necessity).
Is this man a criminal?
By observation, there are 'emergency services' allotted to people that are clientele of food banks, either because of income allowance or zoning issues. By nature a person in need of 'emergency' food is provided such. This is a mandate of the Church overseen by the City, in the name of donations.
On Thursday, October 15th I walked into a Community Centre food bank that was two blocks outside of their service zone. My friend and I were without food in the home. We waited roughly two hours for our numbers to be called, and once they did I was asked a series of questions. My identification was valid, and I told the people there that this food was for 'emergency' purposes. I told them that I'd been to their food bank once in the past and that although my home was two blocks outside of their zone, the food was for an emergency' purpose as there were no food banks in our zone open on this day. My friend and I were shunned, and when we asked to speak to a supervisor we were asked to wait as he was doing paperwork. After 25 minutes we asked to speak to him again, and we were told that he was now at lunch. I was vocal at this point, and was told by the staff that I could call the helpline, but there was nothing they could do. I demanded to speak to the supervisor.
The supervisor came out finally, and tried explaining that our home was outside of their zone. I told him that this was the only food bank near us that was open at this time. He told us he'd speak to us ion an office for privacy. In opening he said he'd make an exception and service us, as we'd been waiting for roughly two hours. I asked him why 'emergency' services weren't being honoured. He explained that we'd been at their food bank three times in total (between the two of us), and that it was an exception to the rule to process our request
The root issue here is very simple; Should a man with nothing to eat in his home (based on circumstance) walk into a food bank and request 'emergency' food, they are entitled to it. The staff has to be aware, by delegate, that this is an entitlement and not an exception.
Case in point - A man has no money, no food, and hasn't eaten in a day. He waits for his number to be called, and after two hours is told to call a helpline because the mans' home is two blocks outside of the zone of the centre. He gets home and the office number is closed. He goes to bed. He wakes up at 1:00am and suffers hunger pains. He goes to a 7/11 and tries to steal a sandwich (by necessity).
Is this man a criminal?
Monday, November 9, 2009
A True Warrior of God
Maj. Nidal turned out to be a true warrior of God. A true warrior's loyalty is to Islam and this loyalty overrides all other loyalties. His allegiance to the United States, his sworn oath as an officer of the US army to serve and protect his country means nothing when his soul is a risk for not being true to Muslim.
Apparently, yelling “Allahu Akbar” Nidal opened fire on unarmed soldiers at close range. He of course hoped to die as a martyr, and go to Paradise where he would be rewarded by receiving the gift of 72 virgins. But Nidal blew it off by not dying in his Jihadi attack. Now he will live to get American justice which will not be as pleasant.
by Pindsvin
Apparently, yelling “Allahu Akbar” Nidal opened fire on unarmed soldiers at close range. He of course hoped to die as a martyr, and go to Paradise where he would be rewarded by receiving the gift of 72 virgins. But Nidal blew it off by not dying in his Jihadi attack. Now he will live to get American justice which will not be as pleasant.
by Pindsvin
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